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mirror of https://github.com/godotengine/godot.git synced 2026-01-04 19:21:46 +00:00

ButtonGroup.get_pressed_button bugfix, fixes issue #25057

This commit is contained in:
Kraus
2019-01-21 16:46:09 +01:00
parent 50c8019dcd
commit ea211af412

View File

@@ -82,16 +82,16 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
emit_signal("pressed");
_unpress_group();
emit_signal("pressed");
} else {
status.pressed = !status.pressed;
pressed();
emit_signal("pressed");
_unpress_group();
emit_signal("pressed");
toggled(status.pressed);
if (get_script_instance()) {
@@ -135,6 +135,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
_unpress_group();
emit_signal("pressed");
} else {
@@ -142,6 +143,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
status.pressed = !status.pressed;
pressed();
_unpress_group();
emit_signal("pressed");
toggled(status.pressed);
@@ -150,8 +152,6 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
}
emit_signal("toggled", status.pressed);
}
_unpress_group();
}
status.press_attempt = false;
@@ -215,12 +215,14 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
}
_unpress_group();
emit_signal("pressed");
} else {
status.pressed = !status.pressed;
pressed();
_unpress_group();
emit_signal("pressed");
toggled(status.pressed);
@@ -229,8 +231,6 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
}
emit_signal("toggled", status.pressed);
}
_unpress_group();
}
accept_event();