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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #109220 from precup/avoid-spurious-curve-changed-signals

Remove spurious `Curve3D` `changed` signals
This commit is contained in:
Thaddeus Crews
2025-10-22 13:48:34 -05:00

View File

@@ -730,24 +730,9 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p
}
void Path3DEditorPlugin::edit(Object *p_object) {
if (p_object) {
path = Object::cast_to<Path3D>(p_object);
if (path) {
if (path->get_curve().is_valid()) {
path->get_curve()->emit_signal(CoreStringName(changed));
}
_update_toolbar();
}
} else {
Path3D *pre = path;
path = nullptr;
if (pre && pre->get_curve().is_valid()) {
pre->get_curve()->emit_signal(CoreStringName(changed));
}
}
path = Object::cast_to<Path3D>(p_object);
_update_toolbar();
update_overlays();
//collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
}
bool Path3DEditorPlugin::handles(Object *p_object) const {
@@ -759,14 +744,7 @@ void Path3DEditorPlugin::make_visible(bool p_visible) {
topmenu_bar->show();
} else {
topmenu_bar->hide();
{
Path3D *pre = path;
path = nullptr;
if (pre && pre->get_curve().is_valid()) {
pre->get_curve()->emit_signal(CoreStringName(changed));
}
}
path = nullptr;
}
}