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Core: Rename math 'phi' arguments to 'angle'
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@@ -140,7 +140,7 @@ void Variant::_register_variant_constructors() {
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add_constructor<VariantConstructNoArgs<Basis>>(sarray());
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add_constructor<VariantConstructor<Basis, Basis>>(sarray("from"));
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add_constructor<VariantConstructor<Basis, Quaternion>>(sarray("from"));
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add_constructor<VariantConstructor<Basis, Vector3, double>>(sarray("axis", "phi"));
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add_constructor<VariantConstructor<Basis, Vector3, double>>(sarray("axis", "angle"));
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add_constructor<VariantConstructor<Basis, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis"));
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add_constructor<VariantConstructNoArgs<Transform3D>>(sarray());
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