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Mono: Bump Godot.NET.Sdk to 3.3.0
Using only 3.3 results in a build warning. Follow-up to #47055.
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@@ -8,7 +8,7 @@ namespace GodotTools.ProjectEditor
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{
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public static class ProjectGenerator
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{
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public const string GodotSdkVersionToUse = "3.3";
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public const string GodotSdkVersionToUse = "3.3.0";
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public const string GodotSdkNameToUse = "Godot.NET.Sdk";
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public static ProjectRootElement GenGameProject(string name)
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