diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index 116596f0a68..f3e4221b9ff 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -6,8 +6,8 @@
Godot Engine contributors
Godot.NET.Sdk
- 3.3
- 3.3
+ 3.3.0
+ 3.3.0
https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk
MSBuildSdk
MSBuildSdk
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index ccbbb9ac01a..59c5fd12169 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -8,7 +8,7 @@ namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
- public const string GodotSdkVersionToUse = "3.3";
+ public const string GodotSdkVersionToUse = "3.3.0";
public const string GodotSdkNameToUse = "Godot.NET.Sdk";
public static ProjectRootElement GenGameProject(string name)