diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj index 116596f0a68..f3e4221b9ff 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj @@ -6,8 +6,8 @@ Godot Engine contributors Godot.NET.Sdk - 3.3 - 3.3 + 3.3.0 + 3.3.0 https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk MSBuildSdk MSBuildSdk diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs index ccbbb9ac01a..59c5fd12169 100644 --- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs +++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs @@ -8,7 +8,7 @@ namespace GodotTools.ProjectEditor { public static class ProjectGenerator { - public const string GodotSdkVersionToUse = "3.3"; + public const string GodotSdkVersionToUse = "3.3.0"; public const string GodotSdkNameToUse = "Godot.NET.Sdk"; public static ProjectRootElement GenGameProject(string name)