You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 19:31:35 +00:00
Link to runtime loading/saving tutorial and improve Image documentation
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
Represents a physics shape as defined by the [code]OMI_collider[/code] GLTF extension. This class is an intermediary between the GLTF data and Godot's nodes, and it's abstracted in a way that allows adding support for different GLTF physics extensions in the future.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
|
||||
<link title="OMI_collider GLTF extension">https://github.com/omigroup/gltf-extensions/tree/main/extensions/2.0/OMI_collider</link>
|
||||
</tutorials>
|
||||
<methods>
|
||||
|
||||
Reference in New Issue
Block a user