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Merge pull request #83708 from Guilhermev25/shaders-renames

Fix wrong shader rename
This commit is contained in:
Rémi Verschelde
2023-11-12 16:57:00 +01:00

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@@ -1450,7 +1450,7 @@ const char *RenamesMap3To4::shaders_renames[][2] = {
{ "NORMALMAP_DEPTH", "NORMAL_MAP_DEPTH" },
{ "TRANSMISSION", "BACKLIGHT" },
{ "WORLD_MATRIX", "MODEL_MATRIX" },
{ "depth_draw_alpha_prepass", "depth_draw_opaque" },
{ "depth_draw_alpha_prepass", "depth_prepass_alpha" },
{ "hint_albedo", "source_color" },
{ "hint_aniso", "hint_anisotropy" },
{ "hint_black", "hint_default_black" },