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Merge pull request #43573 from lewiji/master

sprite_3d.cpp: return _is_playing() from public is_playing() function
This commit is contained in:
Max Hilbrunner
2021-08-28 19:55:54 +02:00
committed by GitHub

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@@ -1177,7 +1177,7 @@ void AnimatedSprite3D::stop() {
}
bool AnimatedSprite3D::is_playing() const {
return is_processing();
return playing;
}
void AnimatedSprite3D::_reset_timeout() {