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Merge pull request #61859 from Chaosus/fix_sky_rotation

This commit is contained in:
Yuri Rubinsky
2022-06-10 08:30:15 +03:00
committed by GitHub

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@@ -1531,7 +1531,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
projections = &camera;
}
sky_transform = p_transform.basis * sky_transform;
sky_transform = sky_transform * p_transform.basis;
if (shader_data->uses_quarter_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES];