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Editor: Show actual class name in resource picker tooltips
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@@ -46,6 +46,7 @@
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/property_utils.h"
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#include "scene/resources/gradient_texture.h"
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#include "scene/resources/image_texture.h"
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@@ -107,19 +108,36 @@ void EditorResourcePicker::_update_resource() {
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String tooltip;
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String resource_name = "resource";
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if (edited_resource.is_valid()) {
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resource_name = edited_resource->get_class();
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if (edited_resource->has_meta(SceneStringName(_custom_type_script))) {
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const Ref<Script> custom_script = PropertyUtils::get_custom_type_script(edited_resource.ptr());
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if (custom_script.is_valid()) {
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const String global_name = custom_script->get_global_name();
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if (!global_name.is_empty()) {
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resource_name = global_name;
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}
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}
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}
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}
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if (num_of_copies > 1) {
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tooltip = vformat(TTR("This Resource is used in (%d) places."), num_of_copies);
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tooltip = vformat(TTRN("This %s is used in %d place.", "This %s is used in %d places.", num_of_copies), resource_name, num_of_copies);
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} else if (!is_internal) {
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tooltip = TTR("This Resource is external to scene.");
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tooltip = vformat(TTR("This %s is external to scene."), resource_name);
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}
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if (!editable) {
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tooltip += "\n" + TTR("The Resource cannot be edited in the inspector and can't be made unique directly.") + "\n";
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tooltip += "\n" + vformat(TTR("The %s cannot be edited in the inspector and can't be made unique directly."), resource_name) + "\n";
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} else {
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tooltip += unique_enable ? TTR(" Left-click to make it unique.") + "\n" : "\n";
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if (unique_enable) {
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tooltip += "\n" + TTR("Left-click to make it unique.") + "\n";
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}
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if (unique_recursive_enabled) {
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tooltip += TTR("It is possible to make its subresources unique. Right-click to make them unique.") + "\n";
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tooltip += TTR("It is possible to make its subresources unique.") + "\n" + TTR("Right-click to make them unique.");
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}
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if (!unique_enable && EditorNode::get_singleton()->get_editor_selection()->get_full_selected_node_list().size() == 1) {
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