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Merge pull request #70125 from TokageItLab/cs-sync-usage-flags

Fix out of sync PropertyUsageFlags for cs
This commit is contained in:
Rémi Verschelde
2022-12-15 23:55:44 +01:00

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@@ -114,22 +114,21 @@ namespace Godot.SourceGenerators
RestartIfChanged = 2048,
ScriptVariable = 4096,
StoreIfNull = 8192,
AnimateAsTrigger = 16384,
UpdateAllIfModified = 32768,
ScriptDefaultValue = 65536,
ClassIsEnum = 131072,
NilIsVariant = 262144,
Internal = 524288,
DoNotShareOnDuplicate = 1048576,
HighEndGfx = 2097152,
NodePathFromSceneRoot = 4194304,
ResourceNotPersistent = 8388608,
KeyingIncrements = 16777216,
DeferredSetResource = 33554432,
EditorInstantiateObject = 67108864,
EditorBasicSetting = 134217728,
ReadOnly = 268435456,
Array = 536870912,
UpdateAllIfModified = 16384,
ScriptDefaultValue = 32768,
ClassIsEnum = 65536,
NilIsVariant = 131072,
Internal = 262144,
DoNotShareOnDuplicate = 524288,
HighEndGfx = 1048576,
NodePathFromSceneRoot = 2097152,
ResourceNotPersistent = 4194304,
KeyingIncrements = 8388608,
DeferredSetResource = 16777216,
EditorInstantiateObject = 33554432,
EditorBasicSetting = 67108864,
ReadOnly = 134217728,
Array = 268435456,
Default = 6,
DefaultIntl = 38,
NoEditor = 2