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Fixed #4163 (intersect_shape crashes on results limit)

This commit is contained in:
Marc Gilleron
2016-04-12 02:18:41 +02:00
parent 7d1b4567b0
commit d239e6bc0e

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@@ -198,7 +198,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Matri
Rect2 aabb = p_xform.xform(shape->get_aabb());
aabb=aabb.grow(p_margin);
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,p_result_max,space->intersection_query_subindex_results);
bool collided=false;
int cc=0;