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Merge pull request #102692 from a-johnston/avoid_preview_error_for_animation_node

Prevent off-thread errors when generating resource previews for animation nodes
This commit is contained in:
Rémi Verschelde
2025-02-11 23:59:22 +01:00

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@@ -234,7 +234,8 @@ bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const {
} }
Vector<String> AnimationTreeEditor::get_animation_list() { Vector<String> AnimationTreeEditor::get_animation_list() {
if (!singleton->tree || !singleton->is_visible()) { // This can be called off the main thread due to resource preview generation. Quit early in that case.
if (!singleton->tree || !Thread::is_main_thread() || !singleton->is_visible()) {
// When tree is empty, singleton not in the main thread. // When tree is empty, singleton not in the main thread.
return Vector<String>(); return Vector<String>();
} }