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Prevent off-thread errors when generating resource previews for animation nodes

This commit is contained in:
Adam Johnston
2025-02-10 23:17:01 -08:00
parent 296de7da83
commit c82c5b0701

View File

@@ -234,7 +234,8 @@ bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const {
}
Vector<String> AnimationTreeEditor::get_animation_list() {
if (!singleton->tree || !singleton->is_visible()) {
// This can be called off the main thread due to resource preview generation. Quit early in that case.
if (!singleton->tree || !Thread::is_main_thread() || !singleton->is_visible()) {
// When tree is empty, singleton not in the main thread.
return Vector<String>();
}