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Fix issue with playing a custom scene from a UID
Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
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@@ -259,7 +259,7 @@ void EditorRunBar::_run_scene(const String &p_scene_path, const Vector<String> &
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String run_filename;
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switch (current_mode) {
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case RUN_CUSTOM: {
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run_filename = p_scene_path;
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run_filename = ResourceUID::ensure_path(p_scene_path);
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run_custom_filename = run_filename;
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} break;
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