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Always initialize VariantCall return_type.

The return_type is used by the GDScript parser (and possibly other
scripting languages), so it MUST be initialized at least.
It could be initialized to Variant::NIL in release, but I see no reason
for not setting the actual value.
See similar issue in 95dfa5b .
This commit is contained in:
Fabio Alessandrelli
2018-11-17 19:00:22 +01:00
parent 9eb4b6d91a
commit c449512318

View File

@@ -155,9 +155,7 @@ struct _VariantCall {
funcdata.default_args = p_defaultarg;
funcdata._const = p_const;
funcdata.returns = p_has_return;
#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
#endif
if (p_argtype1.name) {
funcdata.arg_types.push_back(p_argtype1.type);