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Fix Floating Window overlapping when on screen edge

This commit is contained in:
Hilderin
2025-02-01 22:27:57 -05:00
parent 1586c5674b
commit bc0efb86a9

View File

@@ -1364,8 +1364,6 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
}
if (desktop_valid) {
use_simple_method = false;
// Handle bad window errors silently because there's no other way to check
// that one of the windows has been destroyed in the meantime.
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&bad_window_error_handler);
@@ -1393,6 +1391,8 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
}
}
if (!g_bad_window && strut_found && (format == 32) && (strut_len >= 4) && strut_data) {
use_simple_method = false;
long *struts = (long *)strut_data;
long left = struts[0];