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Merge pull request #84284 from Haydoggo/script-switch
Preserve inspector focus when opening script from scene tree
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@@ -1565,7 +1565,9 @@ void SceneTreeDock::_load_request(const String &p_path) {
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}
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void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
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EditorNode::get_singleton()->edit_resource(p_script);
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if (ScriptEditor::get_singleton()->edit(p_script, true)) {
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EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
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}
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}
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void SceneTreeDock::_push_item(Object *p_object) {
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