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Fix life cycle of ResourceImporterTexture better
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@@ -790,12 +790,16 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co
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ResourceImporterTexture *ResourceImporterTexture::singleton = nullptr;
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ResourceImporterTexture::ResourceImporterTexture() {
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singleton = this;
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if (!singleton) {
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singleton = this;
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}
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CompressedTexture2D::request_3d_callback = _texture_reimport_3d;
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CompressedTexture2D::request_roughness_callback = _texture_reimport_roughness;
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CompressedTexture2D::request_normal_callback = _texture_reimport_normal;
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}
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ResourceImporterTexture::~ResourceImporterTexture() {
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singleton = nullptr;
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if (singleton == this) {
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singleton = nullptr;
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}
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}
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