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Reduce icon size in editor inspector NodePath properties to match design size

Previously, icons were displayed at a slightly higher size than they were
designed for, which made them look blurry.
This commit is contained in:
Hugo Locurcio
2025-07-22 23:32:35 +02:00
parent 79603b2f28
commit a6d71f33be

View File

@@ -3260,6 +3260,8 @@ EditorPropertyNodePath::EditorPropertyNodePath() {
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
assign->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
// Use a constant width for the icon to avoid sizing issues or blurry icons.
assign->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor)));
assign->set_expand_icon(true);
assign->connect(SceneStringName(pressed), callable_mp(this, &EditorPropertyNodePath::_node_assign));
assign->connect(SceneStringName(draw), callable_mp(this, &EditorPropertyNodePath::_assign_draw));