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disable caching for targets using helper functions
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@@ -68,8 +68,7 @@ if env['builtin_freetype']:
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if env['builtin_libpng']:
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env.Append(CPPPATH=["#thirdparty/libpng"])
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lib = env.Library("freetype_builtin", thirdparty_sources)
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env.NoCache(lib)
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lib = env.add_library("freetype_builtin", thirdparty_sources)
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# Needs to be appended to arrive after libscene in the linker call,
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# but we don't want it to arrive *after* system libs, so manual hack
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# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
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