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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #13368 from martinlindhe/master

fix some typos

[ci skip]
This commit is contained in:
Poommetee Ketson
2017-11-28 22:26:12 +07:00
committed by GitHub
2 changed files with 3 additions and 3 deletions

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@@ -83,7 +83,7 @@ history when coming from PRs.
Also try to make commits that bring the engine from one stable state to another
stable state, i.e. if your first commit has a bug that you fixed in the second
commit, try to merge them together before making your pull request (see ``git
rebase -i`` and relevant help about rebasing or ammending commits on the
rebase -i`` and relevant help about rebasing or amending commits on the
Internet).
This git style guide has some good practices to have in mind:

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@@ -57,7 +57,7 @@ Files extracted from upstream source:
- Version: 1.06
- License: OFL-1.1
Use UI font if exists, because it has tight vertial metrix and good for UI.
Use UI font if exists, because it has tight vertical metrics and good for UI.
### Hack Regular
@@ -239,7 +239,7 @@ Collection of single-file libraries used in Godot components.
* License: RSA Message-Digest License
- `pcg.{cpp,h}`
* Upstream: http://www.pcg-random.org
* Version: minimal C implemention, http://www.pcg-random.org/download.html
* Version: minimal C implementation, http://www.pcg-random.org/download.html
* License: Apache 2.0
- `sha256.{c,h}`
* Upstream: https://github.com/ilvn/SHA256