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Force disable SPIRV debug info on D3D12.

This commit is contained in:
Skyth
2025-10-22 12:42:12 +03:00
parent 9cd297b6f2
commit a62b194dc2
2 changed files with 12 additions and 3 deletions

View File

@@ -637,7 +637,7 @@ void Main::print_help(const char *p_binary) {
#ifdef DEBUG_ENABLED
print_help_option("--gpu-abort", "Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n", CLI_OPTION_AVAILABILITY_TEMPLATE_DEBUG);
#endif
print_help_option("--generate-spirv-debug-info", "Generate SPIR-V debug information. This allows source-level shader debugging with RenderDoc.\n");
print_help_option("--generate-spirv-debug-info", "Generate SPIR-V debug information (Vulkan only). This allows source-level shader debugging with RenderDoc.\n");
#if defined(DEBUG_ENABLED) || defined(DEV_ENABLED)
print_help_option("--extra-gpu-memory-tracking", "Enables additional memory tracking (see class reference for `RenderingDevice.get_driver_and_device_memory_report()` and linked methods). Currently only implemented for Vulkan. Enabling this feature may cause crashes on some systems due to buggy drivers or bugs in the Vulkan Loader. See https://github.com/godotengine/godot/issues/95967\n");
print_help_option("--accurate-breadcrumbs", "Force barriers between breadcrumbs. Useful for narrowing down a command causing GPU resets. Currently only implemented for Vulkan.\n");

View File

@@ -31,6 +31,7 @@
#include "register_types.h"
#include "core/config/engine.h"
#include "core/os/os.h"
#include "shader_compile.h"
GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Wshadow")
@@ -71,8 +72,16 @@ Vector<uint8_t> compile_glslang_shader(RenderingDeviceCommons::ShaderStage p_sta
shader.setPreamble(preamble.c_str());
}
bool generate_spirv_debug_info = Engine::get_singleton()->is_generate_spirv_debug_info_enabled();
#ifdef D3D12_ENABLED
if (OS::get_singleton()->get_current_rendering_driver_name() == "d3d12") {
// SPIRV to DXIL conversion does not support debug info.
generate_spirv_debug_info = false;
}
#endif
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
if (generate_spirv_debug_info) {
messages = (EShMessages)(messages | EShMsgDebugInfo);
}
const int DefaultVersion = 100;
@@ -107,7 +116,7 @@ Vector<uint8_t> compile_glslang_shader(RenderingDeviceCommons::ShaderStage p_sta
spv::SpvBuildLogger logger;
glslang::SpvOptions spvOptions;
if (Engine::get_singleton()->is_generate_spirv_debug_info_enabled()) {
if (generate_spirv_debug_info) {
spvOptions.generateDebugInfo = true;
spvOptions.emitNonSemanticShaderDebugInfo = true;
spvOptions.emitNonSemanticShaderDebugSource = true;