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Change assembly watcher after notification changes

Fixed Mono not building after #39986 was merged due to a constant that got renamed.
This commit is contained in:
G'lek
2020-06-30 17:41:38 -04:00
committed by GitHub
parent e820a73f58
commit a5abacd1e7

View File

@@ -10,7 +10,7 @@ namespace GodotTools
public override void _Notification(int what)
{
if (what == Node.NotificationWmFocusIn)
if (what == Node.NotificationWmWindowFocusIn)
{
RestartTimer();