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Merge pull request #45066 from Chaosus/shader_fix_uniform_crash

Prevent editor crash due to modify the order of non-instance shader uniforms by instance uniforms
This commit is contained in:
Rémi Verschelde
2021-01-11 14:58:55 +01:00
committed by GitHub

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@@ -6305,7 +6305,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
uniform2.texture_order = -1;
uniform2.order = uniforms++;
if (uniform_scope != ShaderNode::Uniform::SCOPE_INSTANCE) {
uniform2.order = uniforms++;
}
}
uniform2.type = type;
uniform2.scope = uniform_scope;