You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Significantly improve the speed of shader compilation in compatibility backend
Compile the unlit version by default to save on both cache size and compile time
(cherry picked from commit f1781fe9d1)
This commit is contained in:
committed by
Rémi Verschelde
parent
5dfaec5c29
commit
a24347d041
@@ -9,7 +9,7 @@ mode_instanced = #define USE_ATTRIBUTES \n#define USE_INSTANCING
|
||||
|
||||
#[specializations]
|
||||
|
||||
DISABLE_LIGHTING = false
|
||||
DISABLE_LIGHTING = true
|
||||
USE_RGBA_SHADOWS = false
|
||||
SINGLE_INSTANCE = false
|
||||
|
||||
|
||||
Reference in New Issue
Block a user