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Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using ReflectionProbe

This commit is contained in:
clayjohn
2022-06-08 15:01:12 -07:00
parent 7e0c54e292
commit a0338553b5
2 changed files with 6 additions and 5 deletions

View File

@@ -1288,9 +1288,6 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
RENDER_TIMESTAMP("Setup 3D Scene");
//scene_state.ubo.subsurface_scatter_width = subsurface_scatter_size;
scene_state.ubo.viewport_size[0] = render_buffer->width;
scene_state.ubo.viewport_size[1] = render_buffer->height;
scene_state.ubo.directional_light_count = 0;
scene_state.ubo.opaque_prepass_threshold = 0.99f;
@@ -1386,6 +1383,9 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
ERR_FAIL(); //bug?
}
scene_state.ubo.viewport_size[0] = screen_size.x;
scene_state.ubo.viewport_size[1] = screen_size.y;
RD::get_singleton()->draw_command_begin_label("Render Setup");
_setup_lightmaps(*p_render_data->lightmaps, p_render_data->cam_transform);

View File

@@ -485,8 +485,6 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RENDER_TIMESTAMP("Setup 3D Scene");
scene_state.ubo.viewport_size[0] = render_buffer->width;
scene_state.ubo.viewport_size[1] = render_buffer->height;
scene_state.ubo.directional_light_count = 0;
scene_state.ubo.opaque_prepass_threshold = 0.0;
@@ -566,6 +564,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
ERR_FAIL(); //bug?
}
scene_state.ubo.viewport_size[0] = screen_size.x;
scene_state.ubo.viewport_size[1] = screen_size.y;
RD::get_singleton()->draw_command_begin_label("Render Setup");
_setup_lightmaps(*p_render_data->lightmaps, p_render_data->cam_transform);