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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #110378 from timothyqiu/rtl-preview

Make text-related nodes translation domain aware
This commit is contained in:
Thaddeus Crews
2025-10-16 12:48:05 -05:00
23 changed files with 132 additions and 101 deletions

View File

@@ -1018,11 +1018,12 @@ void PopupMenu::_shape_item(int p_idx) const {
} else {
items.write[p_idx].text_buf->set_direction((TextServer::Direction)items[p_idx].text_direction);
}
items.write[p_idx].text_buf->add_string(items.write[p_idx].xl_text, font, font_size, items[p_idx].language);
const String &lang = items[p_idx].language.is_empty() ? _get_locale() : items[p_idx].language;
items.write[p_idx].text_buf->add_string(items.write[p_idx].xl_text, font, font_size, lang);
items.write[p_idx].accel_text_buf->clear();
items.write[p_idx].accel_text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
items.write[p_idx].accel_text_buf->add_string(_get_accel_text(items.write[p_idx]), font, font_size);
items.write[p_idx].accel_text_buf->add_string(_get_accel_text(items.write[p_idx]), font, font_size, lang);
items.write[p_idx].dirty = false;
}
}