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Merge pull request #111841 from blueskythlikesclouds/mipmap-normalize-fix
Round values after renormalization when generating mipmaps.
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@@ -4575,9 +4575,9 @@ void Image::renormalize_uint8(uint8_t *p_rgb) {
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n += Vector3(1, 1, 1);
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n *= 0.5;
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n *= 255;
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p_rgb[0] = CLAMP(int(n.x), 0, 255);
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p_rgb[1] = CLAMP(int(n.y), 0, 255);
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p_rgb[2] = CLAMP(int(n.z), 0, 255);
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p_rgb[0] = CLAMP(int(Math::round(n.x)), 0, 255);
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p_rgb[1] = CLAMP(int(Math::round(n.y)), 0, 255);
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p_rgb[2] = CLAMP(int(Math::round(n.z)), 0, 255);
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}
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void Image::renormalize_float(float *p_rgb) {
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@@ -4604,9 +4604,9 @@ void Image::renormalize_uint16(uint16_t *p_rgb) {
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n += Vector3(1, 1, 1);
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n *= 0.5;
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n *= 65535;
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p_rgb[0] = CLAMP(int(n.x), 0, 65535);
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p_rgb[1] = CLAMP(int(n.y), 0, 65535);
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p_rgb[2] = CLAMP(int(n.z), 0, 65535);
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p_rgb[0] = CLAMP(int(Math::round(n.x)), 0, 65535);
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p_rgb[1] = CLAMP(int(Math::round(n.y)), 0, 65535);
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p_rgb[2] = CLAMP(int(Math::round(n.z)), 0, 65535);
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}
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Image::Image(const uint8_t *p_mem_png_jpg, int p_len) {
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