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	Merge pull request #110398 from syntaxerror247/status-bar-regression-fix
Fix status bar visibility issue after keyboard hides on Android
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		@@ -622,8 +622,8 @@ class Godot private constructor(val context: Context) {
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				}
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				override fun onEnd(animation: WindowInsetsAnimationCompat) {
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					// Fixes issue on Android 7 and 8 where immersive mode gets auto disabled after the keyboard is hidden.
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					if (useImmersive.get() && Build.VERSION.SDK_INT < Build.VERSION_CODES.P) {
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					// Fixes an issue on Android 10 and older where immersive mode gets auto disabled after the keyboard is hidden on some devices.
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					if (useImmersive.get() && Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
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						runOnHostThread {
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							enableImmersiveMode(true, true)
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						}
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