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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #111799 from stuartcarnie/update_xcode_version

Build: Update to Xcode 26.0.1 for Apple builds
This commit is contained in:
Thaddeus Crews
2025-10-20 18:09:41 -05:00
2 changed files with 9 additions and 2 deletions

View File

@@ -12,6 +12,7 @@ env:
jobs:
ios-template:
# From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
runs-on: macos-latest
name: Template (target=template_release)
timeout-minutes: 60
@@ -22,6 +23,10 @@ jobs:
with:
submodules: recursive
# From https://github.com/actions/runner-images/blob/main/images/macos
- name: Select Xcode 26
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore
continue-on-error: true

View File

@@ -11,6 +11,7 @@ env:
jobs:
build-macos:
# From https://docs.github.com/en/actions/how-tos/write-workflows/choose-where-workflows-run/choose-the-runner-for-a-job#choosing-github-hosted-runners
runs-on: macos-latest
name: ${{ matrix.name }}
timeout-minutes: 120
@@ -35,8 +36,9 @@ jobs:
with:
submodules: recursive
- name: Select Xcode 16
run: sudo xcode-select -s /Applications/Xcode_16.2.app
# From https://github.com/actions/runner-images/blob/main/images/macos
- name: Select Xcode 26
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Restore Godot build cache
uses: ./.github/actions/godot-cache-restore