You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-05 19:31:35 +00:00
properly initialize loops to 0 in eventplayer
This commit is contained in:
@@ -616,7 +616,7 @@ void CPFileAccessWrapperImpl::store_dword(uint32_t p_dest){
|
||||
Error EventStreamPlaybackChibi::_play() {
|
||||
|
||||
last_order=0;
|
||||
loops++;
|
||||
loops=0;
|
||||
player->play_start_song();
|
||||
total_usec=0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user