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Merge pull request #107241 from TokageItLab/fix-anim-insert-type
Fix animation track inserted path and key type
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@@ -4463,17 +4463,8 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
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String path = root->get_path_to(p_node, true);
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// Get the value from the subpath.
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Variant value = p_node;
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Vector<String> property_path = p_property.split(":");
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for (const String &E : property_path) {
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if (value.get_type() == Variant::OBJECT) {
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Object *obj = value;
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value = obj->get(E);
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} else {
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value = Variant();
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break;
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}
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}
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Vector<StringName> subpath = NodePath(p_property).get_as_property_path().get_subnames();
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Variant value = p_node->get_indexed(subpath);
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if (Object::cast_to<AnimationPlayer>(p_node) && p_property == "current_animation") {
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if (p_node == AnimationPlayerEditor::get_singleton()->get_player()) {
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@@ -4710,30 +4701,6 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b
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}
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}
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for (int i = 0; i < leftover_path.size() - 1; i++) {
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bool valid;
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property_info_base = property_info_base.get_named(leftover_path[i], valid);
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}
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// Hack for the fact that bezier tracks leftover paths can reference
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// the individual components for types like vectors.
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if (property_info_base.is_null()) {
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if (res.is_valid()) {
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property_info_base = res;
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} else if (node) {
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property_info_base = node;
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}
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if (leftover_path.size()) {
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leftover_path.remove_at(leftover_path.size() - 1);
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}
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for (int i = 0; i < leftover_path.size() - 1; i++) {
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bool valid;
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property_info_base = property_info_base.get_named(leftover_path[i], valid);
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}
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}
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if (property_info_base.is_null()) {
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WARN_PRINT(vformat("Could not determine track hint for '%s:%s' because its base property is null.",
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String(path.get_concatenated_names()), String(path.get_concatenated_subnames())));
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@@ -4791,6 +4758,9 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool
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subindices.push_back(":z");
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subindices.push_back(":d");
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} break;
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case Variant::NIL: {
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subindices.push_back(""); // Hack: it is probably float since non-numeric types are filtered in the selection window.
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} break;
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default: {
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if (r_valid) {
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*r_valid = false;
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