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Fix editor crash when opening scene with CSGMesh

(cherry picked from commit de93286b1d)
This commit is contained in:
Haoyu Qiu
2022-05-20 10:47:29 +08:00
committed by Rémi Verschelde
parent b03f6bc170
commit 8b9f532f78

View File

@@ -379,9 +379,11 @@ void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
if (cs->is_root_shape()) {
Array csg_meshes = cs->get_meshes();
Ref<Mesh> csg_mesh = csg_meshes[1];
if (csg_mesh.is_valid()) {
p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
if (csg_meshes.size() == 2) {
Ref<Mesh> csg_mesh = csg_meshes[1];
if (csg_mesh.is_valid()) {
p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
}
}
}