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Merge pull request #44424 from briansemrau/gdscript-fix-and

Fix gdscript `and` operator
This commit is contained in:
Rémi Verschelde
2020-12-16 14:42:56 +01:00
committed by GitHub

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@@ -428,7 +428,7 @@ void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();
logic_op_jump_pos2.pop_back();
append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 0);
append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
}
@@ -453,7 +453,7 @@ void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
// Jump away from the success condition.
append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 3);
// Here it means one of operands is false.
// Here it means one of operands is true.
patch_jump(logic_op_jump_pos1.back()->get());
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();