1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Merge pull request #107046 from Faless/debugger/dont_hide_my_handlers

Editor: Explicit SceneDebugger `parse_message` handlers
This commit is contained in:
Thaddeus Crews
2025-06-04 10:34:27 -05:00
2 changed files with 165 additions and 184 deletions

View File

@@ -65,10 +65,6 @@ SceneDebugger::SceneDebugger() {
singleton = this;
#ifdef DEBUG_ENABLED
if (unlikely(parse_message_handlers.is_empty())) {
_init_parse_message_handlers();
}
LiveEditor::singleton = memnew(LiveEditor);
RuntimeNodeSelect::singleton = memnew(RuntimeNodeSelect);
@@ -95,6 +91,9 @@ SceneDebugger::~SceneDebugger() {
void SceneDebugger::initialize() {
if (EngineDebugger::is_active()) {
#ifdef DEBUG_ENABLED
_init_message_handlers();
#endif
memnew(SceneDebugger);
}
}
@@ -137,17 +136,17 @@ void SceneDebugger::_handle_embed_input(const Ref<InputEvent> &p_event, const Di
}
}
Error SceneDebugger::_msg_setup_scene(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
p_scene_tree->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
Error SceneDebugger::_msg_setup_scene(const Array &p_args) {
SceneTree::get_singleton()->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
return OK;
}
Error SceneDebugger::_msg_request_scene_tree(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
p_live_editor->_send_tree();
Error SceneDebugger::_msg_request_scene_tree(const Array &p_args) {
LiveEditor::get_singleton()->_send_tree();
return OK;
}
Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_save_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
_save_node(p_args[0], p_args[1]);
Array arr;
@@ -156,7 +155,7 @@ Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree
return OK;
}
Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_inspect_objects(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
Vector<ObjectID> ids;
for (const Variant &id : (Array)p_args[0]) {
@@ -166,53 +165,53 @@ Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scen
return OK;
}
Error SceneDebugger::_msg_clear_selection(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
p_runtime_node_select->_clear_selection();
Error SceneDebugger::_msg_clear_selection(const Array &p_args) {
RuntimeNodeSelect::get_singleton()->_clear_selection();
return OK;
}
Error SceneDebugger::_msg_suspend_changed(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_suspend_changed(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
bool suspended = p_args[0];
p_scene_tree->set_suspend(suspended);
p_runtime_node_select->_update_input_state();
SceneTree::get_singleton()->set_suspend(suspended);
RuntimeNodeSelect::get_singleton()->_update_input_state();
return OK;
}
Error SceneDebugger::_msg_next_frame(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_next_frame(const Array &p_args) {
_next_frame();
return OK;
}
Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
bool do_mute = p_args[0];
AudioServer::get_singleton()->set_debug_mute(do_mute);
return OK;
}
Error SceneDebugger::_msg_override_cameras(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_override_cameras(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
bool enable = p_args[0];
bool from_editor = p_args[1];
p_scene_tree->get_root()->enable_canvas_transform_override(enable);
SceneTree::get_singleton()->get_root()->enable_canvas_transform_override(enable);
#ifndef _3D_DISABLED
p_scene_tree->get_root()->enable_camera_3d_override(enable);
SceneTree::get_singleton()->get_root()->enable_camera_3d_override(enable);
#endif // _3D_DISABLED
p_runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
RuntimeNodeSelect::get_singleton()->_set_camera_override_enabled(enable && !from_editor);
return OK;
}
Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
Transform2D transform = p_args[0];
p_scene_tree->get_root()->set_canvas_transform_override(transform);
p_runtime_node_select->_queue_selection_update();
SceneTree::get_singleton()->get_root()->set_canvas_transform_override(transform);
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
#ifndef _3D_DISABLED
Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
Transform3D transform = p_args[0];
bool is_perspective = p_args[1];
@@ -220,38 +219,38 @@ Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_
float depth_near = p_args[3];
float depth_far = p_args[4];
if (is_perspective) {
p_scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
SceneTree::get_singleton()->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
} else {
p_scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
SceneTree::get_singleton()->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
}
p_scene_tree->get_root()->set_camera_3d_override_transform(transform);
p_runtime_node_select->_queue_selection_update();
SceneTree::get_singleton()->get_root()->set_camera_3d_override_transform(transform);
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
#endif // _3D_DISABLED
Error SceneDebugger::_msg_set_object_property(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_set_object_property(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
_set_object_property(p_args[0], p_args[1], p_args[2]);
p_runtime_node_select->_queue_selection_update();
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
Error SceneDebugger::_msg_set_object_property_field(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_set_object_property_field(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
_set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
p_runtime_node_select->_queue_selection_update();
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
Error SceneDebugger::_msg_reload_cached_files(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_reload_cached_files(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
PackedStringArray files = p_args[0];
reload_cached_files(files);
return OK;
}
Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
Dictionary dict = p_args[0];
LocalVector<Variant> keys = dict.get_key_list();
@@ -266,49 +265,49 @@ Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args, SceneTre
// region Live editing.
Error SceneDebugger::_msg_live_set_root(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_set_root(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
p_live_editor->_root_func(p_args[0], p_args[1]);
LiveEditor::get_singleton()->_root_func(p_args[0], p_args[1]);
return OK;
}
Error SceneDebugger::_msg_live_node_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_node_path(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
p_live_editor->_node_path_func(p_args[0], p_args[1]);
LiveEditor::get_singleton()->_node_path_func(p_args[0], p_args[1]);
return OK;
}
Error SceneDebugger::_msg_live_res_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_res_path(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
p_live_editor->_res_path_func(p_args[0], p_args[1]);
LiveEditor::get_singleton()->_res_path_func(p_args[0], p_args[1]);
return OK;
}
Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_node_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_node_prop(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_node_set_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_res_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_res_prop(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_res_set_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_node_call(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
LocalVector<Variant> args;
LocalVector<Variant *> argptrs;
@@ -318,11 +317,11 @@ Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene
args[i] = p_args[i + 2];
argptrs[i] = &args[i];
}
p_live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
LiveEditor::get_singleton()->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
return OK;
}
Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_res_call(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
LocalVector<Variant> args;
LocalVector<Variant *> argptrs;
@@ -332,51 +331,51 @@ Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_
args[i] = p_args[i + 2];
argptrs[i] = &args[i];
}
p_live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
LiveEditor::get_singleton()->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
return OK;
}
Error SceneDebugger::_msg_live_create_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_create_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_create_node_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_instance_node_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_remove_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_remove_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
p_live_editor->_remove_node_func(p_args[0]);
p_runtime_node_select->_queue_selection_update();
LiveEditor::get_singleton()->_remove_node_func(p_args[0]);
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
p_live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
p_runtime_node_select->_queue_selection_update();
LiveEditor::get_singleton()->_remove_and_keep_node_func(p_args[0], p_args[1]);
RuntimeNodeSelect::get_singleton()->_queue_selection_update();
return OK;
}
Error SceneDebugger::_msg_live_restore_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_restore_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
p_live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
LiveEditor::get_singleton()->_restore_node_func(p_args[0], p_args[1], p_args[2]);
return OK;
}
Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
p_live_editor->_duplicate_node_func(p_args[0], p_args[1]);
LiveEditor::get_singleton()->_duplicate_node_func(p_args[0], p_args[1]);
return OK;
}
Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_live_reparent_node(const Array &p_args) {
ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
p_live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
LiveEditor::get_singleton()->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
return OK;
}
@@ -384,65 +383,57 @@ Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_s
// region Runtime Node Selection.
Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
p_runtime_node_select->_setup(p_args[0]);
RuntimeNodeSelect::get_singleton()->_setup(p_args[0]);
return OK;
}
Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
p_runtime_node_select->_node_set_type(type);
RuntimeNodeSelect::get_singleton()->_node_set_type(type);
return OK;
}
Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
p_runtime_node_select->_select_set_mode(mode);
RuntimeNodeSelect::get_singleton()->_select_set_mode(mode);
return OK;
}
Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args) {
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
bool visible = p_args[0];
p_runtime_node_select->_set_selection_visible(visible);
RuntimeNodeSelect::get_singleton()->_set_selection_visible(visible);
return OK;
}
Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
p_runtime_node_select->_reset_camera_2d();
Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args) {
RuntimeNodeSelect::get_singleton()->_reset_camera_2d();
return OK;
}
#ifndef _3D_DISABLED
Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
p_runtime_node_select->_reset_camera_3d();
Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args) {
RuntimeNodeSelect::get_singleton()->_reset_camera_3d();
return OK;
}
#endif // _3D_DISABLED
// endregion
HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::message_handlers;
Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
SceneTree *scene_tree = SceneTree::get_singleton();
if (!scene_tree) {
return ERR_UNCONFIGURED;
}
ERR_FAIL_NULL_V(SceneTree::get_singleton(), ERR_UNCONFIGURED);
ERR_FAIL_NULL_V(LiveEditor::get_singleton(), ERR_UNCONFIGURED);
ERR_FAIL_NULL_V(RuntimeNodeSelect::get_singleton(), ERR_UNCONFIGURED);
LiveEditor *live_editor = LiveEditor::get_singleton();
if (!live_editor) {
return ERR_UNCONFIGURED;
}
RuntimeNodeSelect *runtime_node_select = RuntimeNodeSelect::get_singleton();
if (!runtime_node_select) {
return ERR_UNCONFIGURED;
}
ParseMessageFunc *fn_ptr = parse_message_handlers.getptr(p_msg);
ParseMessageFunc *fn_ptr = message_handlers.getptr(p_msg);
if (fn_ptr) {
r_captured = true;
return (*fn_ptr)(p_args, scene_tree, live_editor, runtime_node_select);
return (*fn_ptr)(p_args);
}
if (p_msg.begins_with("live_") || p_msg.begins_with("runtime_node_select_")) {
@@ -457,54 +448,48 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
return OK;
}
HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::parse_message_handlers;
void SceneDebugger::_init_parse_message_handlers() {
#define HANDLER(name) parse_message_handlers[#name] = _msg_##name
HANDLER(setup_scene);
HANDLER(setup_embedded_shortcuts);
HANDLER(request_scene_tree);
HANDLER(save_node);
HANDLER(inspect_objects);
HANDLER(clear_selection);
HANDLER(suspend_changed);
HANDLER(next_frame);
HANDLER(debug_mute_audio);
HANDLER(override_cameras);
HANDLER(transform_camera_2d);
void SceneDebugger::_init_message_handlers() {
message_handlers["setup_scene"] = _msg_setup_scene;
message_handlers["setup_embedded_shortcuts"] = _msg_setup_embedded_shortcuts;
message_handlers["request_scene_tree"] = _msg_request_scene_tree;
message_handlers["save_node"] = _msg_save_node;
message_handlers["inspect_objects"] = _msg_inspect_objects;
message_handlers["clear_selection"] = _msg_clear_selection;
message_handlers["suspend_changed"] = _msg_suspend_changed;
message_handlers["next_frame"] = _msg_next_frame;
message_handlers["debug_mute_audio"] = _msg_debug_mute_audio;
message_handlers["override_cameras"] = _msg_override_cameras;
message_handlers["transform_camera_2d"] = _msg_transform_camera_2d;
#ifndef _3D_DISABLED
HANDLER(transform_camera_3d);
message_handlers["transform_camera_3d"] = _msg_transform_camera_3d;
#endif
HANDLER(set_object_property);
HANDLER(set_object_property_field);
HANDLER(reload_cached_files);
HANDLER(live_set_root);
HANDLER(live_node_path);
HANDLER(live_res_path);
HANDLER(live_node_prop_res);
HANDLER(live_node_prop);
HANDLER(live_res_prop_res);
HANDLER(live_res_prop);
HANDLER(live_node_call);
HANDLER(live_res_call);
HANDLER(live_create_node);
HANDLER(live_instantiate_node);
HANDLER(live_remove_node);
HANDLER(live_remove_and_keep_node);
HANDLER(live_restore_node);
HANDLER(live_duplicate_node);
HANDLER(live_reparent_node);
HANDLER(runtime_node_select_setup);
HANDLER(runtime_node_select_set_type);
HANDLER(runtime_node_select_set_mode);
HANDLER(runtime_node_select_set_visible);
HANDLER(runtime_node_select_reset_camera_2d);
message_handlers["set_object_property"] = _msg_set_object_property;
message_handlers["set_object_property_field"] = _msg_set_object_property_field;
message_handlers["reload_cached_files"] = _msg_reload_cached_files;
message_handlers["live_set_root"] = _msg_live_set_root;
message_handlers["live_node_path"] = _msg_live_node_path;
message_handlers["live_res_path"] = _msg_live_res_path;
message_handlers["live_node_prop_res"] = _msg_live_node_prop_res;
message_handlers["live_node_prop"] = _msg_live_node_prop;
message_handlers["live_res_prop_res"] = _msg_live_res_prop_res;
message_handlers["live_res_prop"] = _msg_live_res_prop;
message_handlers["live_node_call"] = _msg_live_node_call;
message_handlers["live_res_call"] = _msg_live_res_call;
message_handlers["live_create_node"] = _msg_live_create_node;
message_handlers["live_instantiate_node"] = _msg_live_instantiate_node;
message_handlers["live_remove_node"] = _msg_live_remove_node;
message_handlers["live_remove_and_keep_node"] = _msg_live_remove_and_keep_node;
message_handlers["live_restore_node"] = _msg_live_restore_node;
message_handlers["live_duplicate_node"] = _msg_live_duplicate_node;
message_handlers["live_reparent_node"] = _msg_live_reparent_node;
message_handlers["runtime_node_select_setup"] = _msg_runtime_node_select_setup;
message_handlers["runtime_node_select_set_type"] = _msg_runtime_node_select_set_type;
message_handlers["runtime_node_select_set_mode"] = _msg_runtime_node_select_set_mode;
message_handlers["runtime_node_select_set_visible"] = _msg_runtime_node_select_set_visible;
message_handlers["runtime_node_select_reset_camera_2d"] = _msg_runtime_node_select_reset_camera_2d;
#ifndef _3D_DISABLED
HANDLER(runtime_node_select_reset_camera_3d);
message_handlers["runtime_node_select_reset_camera_3d"] = _msg_runtime_node_select_reset_camera_3d;
#endif
#undef HANDLER
}
void SceneDebugger::_save_node(ObjectID id, const String &p_path) {

View File

@@ -74,56 +74,52 @@ private:
static void _next_frame();
/// Message handler function for parse_message.
typedef Error (*ParseMessageFunc)(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select);
static HashMap<String, ParseMessageFunc> parse_message_handlers;
static void _init_parse_message_handlers();
typedef Error (*ParseMessageFunc)(const Array &p_args);
static HashMap<String, ParseMessageFunc> message_handlers;
static void _init_message_handlers();
#define HANDLER(name) static Error _msg_##name(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select)
HANDLER(setup_scene);
HANDLER(setup_embedded_shortcuts);
HANDLER(request_scene_tree);
HANDLER(save_node);
HANDLER(inspect_objects);
HANDLER(clear_selection);
HANDLER(suspend_changed);
HANDLER(next_frame);
HANDLER(debug_mute_audio);
HANDLER(override_cameras);
HANDLER(transform_camera_2d);
static Error _msg_setup_scene(const Array &p_args);
static Error _msg_setup_embedded_shortcuts(const Array &p_args);
static Error _msg_request_scene_tree(const Array &p_args);
static Error _msg_save_node(const Array &p_args);
static Error _msg_inspect_objects(const Array &p_args);
static Error _msg_clear_selection(const Array &p_args);
static Error _msg_suspend_changed(const Array &p_args);
static Error _msg_next_frame(const Array &p_args);
static Error _msg_debug_mute_audio(const Array &p_args);
static Error _msg_override_cameras(const Array &p_args);
static Error _msg_transform_camera_2d(const Array &p_args);
#ifndef _3D_DISABLED
HANDLER(transform_camera_3d);
static Error _msg_transform_camera_3d(const Array &p_args);
#endif
HANDLER(set_object_property);
HANDLER(set_object_property_field);
HANDLER(reload_cached_files);
HANDLER(live_set_root);
HANDLER(live_node_path);
HANDLER(live_res_path);
HANDLER(live_node_prop_res);
HANDLER(live_node_prop);
HANDLER(live_res_prop_res);
HANDLER(live_res_prop);
HANDLER(live_node_call);
HANDLER(live_res_call);
HANDLER(live_create_node);
HANDLER(live_instantiate_node);
HANDLER(live_remove_node);
HANDLER(live_remove_and_keep_node);
HANDLER(live_restore_node);
HANDLER(live_duplicate_node);
HANDLER(live_reparent_node);
HANDLER(runtime_node_select_setup);
HANDLER(runtime_node_select_set_type);
HANDLER(runtime_node_select_set_mode);
HANDLER(runtime_node_select_set_visible);
HANDLER(runtime_node_select_reset_camera_2d);
static Error _msg_set_object_property(const Array &p_args);
static Error _msg_set_object_property_field(const Array &p_args);
static Error _msg_reload_cached_files(const Array &p_args);
static Error _msg_live_set_root(const Array &p_args);
static Error _msg_live_node_path(const Array &p_args);
static Error _msg_live_res_path(const Array &p_args);
static Error _msg_live_node_prop_res(const Array &p_args);
static Error _msg_live_node_prop(const Array &p_args);
static Error _msg_live_res_prop_res(const Array &p_args);
static Error _msg_live_res_prop(const Array &p_args);
static Error _msg_live_node_call(const Array &p_args);
static Error _msg_live_res_call(const Array &p_args);
static Error _msg_live_create_node(const Array &p_args);
static Error _msg_live_instantiate_node(const Array &p_args);
static Error _msg_live_remove_node(const Array &p_args);
static Error _msg_live_remove_and_keep_node(const Array &p_args);
static Error _msg_live_restore_node(const Array &p_args);
static Error _msg_live_duplicate_node(const Array &p_args);
static Error _msg_live_reparent_node(const Array &p_args);
static Error _msg_runtime_node_select_setup(const Array &p_args);
static Error _msg_runtime_node_select_set_type(const Array &p_args);
static Error _msg_runtime_node_select_set_mode(const Array &p_args);
static Error _msg_runtime_node_select_set_visible(const Array &p_args);
static Error _msg_runtime_node_select_reset_camera_2d(const Array &p_args);
#ifndef _3D_DISABLED
HANDLER(runtime_node_select_reset_camera_3d);
static Error _msg_runtime_node_select_reset_camera_3d(const Array &p_args);
#endif
#undef HANDLER
public:
static Error parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured);
static void add_to_cache(const String &p_filename, Node *p_node);