1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-03 19:11:41 +00:00

Merge pull request #30919 from nekomatata/timer-update-transform-fix

Fix GPU particle transform delay when created on SceneTree timer timeout
This commit is contained in:
Rémi Verschelde
2019-10-01 06:54:09 +02:00
committed by GitHub

View File

@@ -561,6 +561,8 @@ bool SceneTree::idle(float p_time) {
E = N;
}
flush_transform_notifications(); //additional transforms after timers update
_call_idle_callbacks();
#ifdef TOOLS_ENABLED