You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 11:50:27 +00:00 
			
		
		
		
	Modern style: switch to classic renderer name colors
This commit is contained in:
		@@ -198,9 +198,9 @@ void ThemeModern::populate_shared_styles(const Ref<EditorTheme> &p_theme, Editor
 | 
			
		||||
 | 
			
		||||
		// Special colors for rendering methods.
 | 
			
		||||
 | 
			
		||||
		p_theme->set_color("forward_plus_color", EditorStringName(Editor), Color(0.55, 0.75, 0.39));
 | 
			
		||||
		p_theme->set_color("mobile_color", EditorStringName(Editor), Color(0.45, 0.70, 0.89));
 | 
			
		||||
		p_theme->set_color("gl_compatibility_color", EditorStringName(Editor), Color(0.86, 0.48, 0.58));
 | 
			
		||||
		p_theme->set_color("forward_plus_color", EditorStringName(Editor), Color::hex(0x5d8c3fff));
 | 
			
		||||
		p_theme->set_color("mobile_color", EditorStringName(Editor), Color::hex(0xa5557dff));
 | 
			
		||||
		p_theme->set_color("gl_compatibility_color", EditorStringName(Editor), Color::hex(0x5586a4ff));
 | 
			
		||||
 | 
			
		||||
		if (p_config.dark_theme) {
 | 
			
		||||
			p_theme->set_color("highend_color", EditorStringName(Editor), Color(1.0, 0.0, 0.0));
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user