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Merge pull request #25623 from clayjohn/multimesh_color_bug

[GLES2] Initialize color buffer to white in gles2 multimesh
This commit is contained in:
Rémi Verschelde
2019-02-12 11:31:45 +01:00
committed by GitHub

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@@ -1564,6 +1564,8 @@ void RasterizerSceneGLES2::_render_geometry(RenderList::Element *p_element) {
} else {
glVertexAttrib4fv(INSTANCE_ATTRIB_BASE + 3, buffer + color_ofs);
}
} else {
glVertexAttrib4f(INSTANCE_ATTRIB_BASE + 3, 1.0, 1.0, 1.0, 1.0);
}
if (multi_mesh->custom_data_floats) {