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Fix max_collisions not being passed in PhysicsBody3D::test_move

This commit is contained in:
A Thousand Ships
2024-02-03 16:19:09 +01:00
parent 1c8ae43efe
commit 6d3c987808

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@@ -182,6 +182,7 @@ bool PhysicsBody3D::test_move(const Transform3D &p_from, const Vector3 &p_motion
PhysicsServer3D::MotionParameters parameters(p_from, p_motion, p_margin);
parameters.recovery_as_collision = p_recovery_as_collision;
parameters.max_collisions = p_max_collisions;
return PhysicsServer3D::get_singleton()->body_test_motion(get_rid(), parameters, r);
}