You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-31 18:41:20 +00:00
Fix crash when resizing ConcavePolygonShape2D segments
(cherry picked from commit 3fc16d4025)
This commit is contained in:
committed by
Rémi Verschelde
parent
0635a639e9
commit
6ce273b329
@@ -968,19 +968,25 @@ void ConcavePolygonShape2DSW::set_data(const Variant& p_data) {
|
||||
|
||||
ERR_FAIL_COND(p_data.get_type()!=Variant::VECTOR2_ARRAY && p_data.get_type()!=Variant::REAL_ARRAY);
|
||||
|
||||
segments.clear();;
|
||||
points.clear();;
|
||||
bvh.clear();;
|
||||
bvh_depth=1;
|
||||
|
||||
Rect2 aabb;
|
||||
|
||||
if (p_data.get_type()==Variant::VECTOR2_ARRAY) {
|
||||
|
||||
DVector<Vector2> p2arr = p_data;
|
||||
int len = p2arr.size();
|
||||
DVector<Vector2>::Read arr = p2arr.read();
|
||||
ERR_FAIL_COND(len%2);
|
||||
|
||||
segments.clear();
|
||||
points.clear();
|
||||
bvh.clear();
|
||||
bvh_depth=1;
|
||||
|
||||
if (len==0) {
|
||||
configure(aabb);
|
||||
return;
|
||||
}
|
||||
|
||||
DVector<Vector2>::Read arr = p2arr.read();
|
||||
|
||||
Map<Point2,int> pointmap;
|
||||
for(int i=0;i<len;i+=2) {
|
||||
@@ -988,8 +994,6 @@ void ConcavePolygonShape2DSW::set_data(const Variant& p_data) {
|
||||
Point2 p1 =arr[i];
|
||||
Point2 p2 =arr[i+1];
|
||||
int idx_p1,idx_p2;
|
||||
if (p1==p2)
|
||||
continue; //don't want it
|
||||
|
||||
if (pointmap.has(p1)) {
|
||||
idx_p1=pointmap[p1];
|
||||
|
||||
Reference in New Issue
Block a user