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Merge pull request #107915 from QbieShay/fix_emitting_reset

Fix particles resetting properties when emitting is toggled
This commit is contained in:
Thaddeus Crews
2025-07-04 10:09:03 -05:00
4 changed files with 4 additions and 4 deletions

View File

@@ -45,7 +45,7 @@ void CPUParticles2D::set_emitting(bool p_emitting) {
return;
}
if (p_emitting && !use_fixed_seed) {
if (p_emitting && !use_fixed_seed && one_shot) {
set_seed(Math::rand());
}

View File

@@ -41,7 +41,7 @@
void GPUParticles2D::set_emitting(bool p_emitting) {
// Do not return even if `p_emitting == emitting` because `emitting` is just an approximation.
if (p_emitting && p_emitting != emitting && !use_fixed_seed) {
if (p_emitting && p_emitting != emitting && !use_fixed_seed && one_shot) {
set_seed(Math::rand());
}
if (p_emitting && one_shot) {

View File

@@ -48,7 +48,7 @@ void CPUParticles3D::set_emitting(bool p_emitting) {
return;
}
if (p_emitting && !use_fixed_seed) {
if (p_emitting && !use_fixed_seed && one_shot) {
set_seed(Math::rand());
}

View File

@@ -42,7 +42,7 @@ AABB GPUParticles3D::get_aabb() const {
void GPUParticles3D::set_emitting(bool p_emitting) {
// Do not return even if `p_emitting == emitting` because `emitting` is just an approximation.
if (p_emitting && p_emitting != emitting && !use_fixed_seed) {
if (p_emitting && p_emitting != emitting && !use_fixed_seed && one_shot) {
set_seed(Math::rand());
}
if (p_emitting && one_shot) {