1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-06 19:41:11 +00:00

Include platform_config.h in thread.cpp and thread.h

This commit is contained in:
Bartłomiej T. Listwon
2022-03-14 12:36:06 +01:00
parent e4b9406313
commit 6c6291b84f
2 changed files with 2 additions and 0 deletions

View File

@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "platform_config.h"
#ifndef PLATFORM_THREAD_OVERRIDE // See details in thread.h
#include "thread.h"

View File

@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "platform_config.h"
// Define PLATFORM_THREAD_OVERRIDE in your platform's `platform_config.h`
// to use a custom Thread implementation defined in `platform/[your_platform]/platform_thread.h`
// Overriding the platform implementation is required in some proprietary platforms