You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 19:11:41 +00:00
TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint
This commit is contained in:
@@ -1892,7 +1892,8 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
|
||||
if (completion_hint!="") {
|
||||
completion_hint="";
|
||||
update();
|
||||
|
||||
} else {
|
||||
scancode_handled=false;
|
||||
}
|
||||
} break;
|
||||
case KEY_TAB: {
|
||||
|
||||
Reference in New Issue
Block a user