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Remove unnecessary _3D_DISABLED checks in Performance
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@@ -132,11 +132,9 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
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PNAME("physics_2d/active_objects"),
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PNAME("physics_2d/collision_pairs"),
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PNAME("physics_2d/islands"),
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#ifndef _3D_DISABLED
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PNAME("physics_3d/active_objects"),
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PNAME("physics_3d/collision_pairs"),
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PNAME("physics_3d/islands"),
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#endif // _3D_DISABLED
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PNAME("audio/driver/output_latency"),
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PNAME("navigation/active_maps"),
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PNAME("navigation/regions"),
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@@ -280,11 +278,9 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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#ifndef _3D_DISABLED
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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#endif // _3D_DISABLED
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MONITOR_TYPE_TIME,
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MONITOR_TYPE_QUANTITY,
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MONITOR_TYPE_QUANTITY,
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