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Add a flag to make the connection automatically emit the source object.
Mainly used to improve the connection dialog. Not implemented in `emit_signalp()`, append the source object when a PackScene is instantiated.
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@@ -1924,6 +1924,7 @@ void Object::_bind_methods() {
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BIND_ENUM_CONSTANT(CONNECT_PERSIST);
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BIND_ENUM_CONSTANT(CONNECT_ONE_SHOT);
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BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
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BIND_ENUM_CONSTANT(CONNECT_APPEND_SOURCE_OBJECT);
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}
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void Object::set_deferred(const StringName &p_property, const Variant &p_value) {
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@@ -573,10 +573,11 @@ public:
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enum ConnectFlags {
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CONNECT_DEFERRED = 1,
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CONNECT_PERSIST = 2, // hint for scene to save this connection
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CONNECT_PERSIST = 2, // Hint for scene to save this connection.
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CONNECT_ONE_SHOT = 4,
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CONNECT_REFERENCE_COUNTED = 8,
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CONNECT_INHERITED = 16, // Used in editor builds.
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CONNECT_APPEND_SOURCE_OBJECT = 16,
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CONNECT_INHERITED = 32, // Used in editor builds.
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};
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struct Connection {
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@@ -1039,5 +1039,8 @@
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<constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags">
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Reference-counted connections can be assigned to the same [Callable] multiple times. Each disconnection decreases the internal counter. The signal fully disconnects only when the counter reaches 0.
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</constant>
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<constant name="CONNECT_APPEND_SOURCE_OBJECT" value="16" enum="ConnectFlags">
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The source object is automatically bound when a [PackedScene] is instantiated. If this flag bit is enabled, the source object will be appended right after the original arguments of the signal.
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</constant>
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</constants>
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</class>
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@@ -46,6 +46,7 @@
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/margin_container.h"
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@@ -195,6 +196,8 @@ void ConnectDialog::_unbind_count_changed(double p_count) {
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e->set_read_only(p_count > 0);
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}
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}
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append_source->set_disabled(p_count > 0);
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}
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void ConnectDialog::_method_selected() {
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@@ -626,6 +629,10 @@ bool ConnectDialog::get_one_shot() const {
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return one_shot->is_pressed();
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}
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bool ConnectDialog::get_append_source() const {
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return !append_source->is_disabled() && append_source->is_pressed();
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}
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/*
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* Returns true if ConnectDialog is being used to edit an existing connection.
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*/
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@@ -667,14 +674,15 @@ void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_
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_update_ok_enabled();
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bool b_deferred = (p_cd.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT) == CONNECT_ONE_SHOT;
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bool b_deferred = (p_cd.flags & CONNECT_DEFERRED);
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bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT);
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bool b_append_source = (p_cd.flags & CONNECT_APPEND_SOURCE_OBJECT);
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deferred->set_pressed(b_deferred);
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one_shot->set_pressed(b_oneshot);
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append_source->set_pressed(b_append_source);
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unbind_count->set_max(p_signal_args.size());
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unbind_count->set_value(p_cd.unbinds);
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_unbind_count_changed(p_cd.unbinds);
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@@ -892,20 +900,23 @@ ConnectDialog::ConnectDialog() {
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advanced->set_pressed(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "use_advanced_connections", false));
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advanced->connect(SceneStringName(pressed), callable_mp(this, &ConnectDialog::_advanced_pressed));
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HBoxContainer *hbox = memnew(HBoxContainer);
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vbc_right->add_child(hbox);
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FlowContainer *fc_flags = memnew(FlowContainer);
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vbc_right->add_child(fc_flags);
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deferred = memnew(CheckBox);
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deferred->set_h_size_flags(0);
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deferred->set_text(TTR("Deferred"));
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deferred->set_tooltip_text(TTR("Defers the signal, storing it in a queue and only firing it at idle time."));
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hbox->add_child(deferred);
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fc_flags->add_child(deferred);
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one_shot = memnew(CheckBox);
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one_shot->set_h_size_flags(0);
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one_shot->set_text(TTR("One Shot"));
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one_shot->set_tooltip_text(TTR("Disconnects the signal after its first emission."));
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hbox->add_child(one_shot);
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fc_flags->add_child(one_shot);
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append_source = memnew(CheckBox);
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append_source->set_text(TTRC("Append Source"));
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append_source->set_tooltip_text(TTRC("The source object is automatically sent when the signal is emitted."));
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fc_flags->add_child(append_source);
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cdbinds = memnew(ConnectDialogBinds);
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@@ -961,7 +972,8 @@ void ConnectionsDock::_make_or_edit_connection() {
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}
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bool b_deferred = connect_dialog->get_deferred();
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bool b_oneshot = connect_dialog->get_one_shot();
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cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0);
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bool b_append_source = connect_dialog->get_append_source();
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cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0) | (b_append_source ? CONNECT_APPEND_SOURCE_OBJECT : 0);
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// If the function is found in target's own script, check the editor setting
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// to determine if the script should be opened.
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@@ -1003,6 +1015,45 @@ void ConnectionsDock::_make_or_edit_connection() {
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if (add_script_function_request) {
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PackedStringArray script_function_args = connect_dialog->get_signal_args();
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script_function_args.resize(script_function_args.size() - cd.unbinds);
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// Append the source.
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if (b_append_source) {
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String class_name = cd.source->get_class();
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bool found = false;
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Ref<Script> source_script = cd.source->get_script();
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if (source_script.is_valid()) {
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found = source_script->has_script_signal(cd.signal);
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if (found) {
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// Check global name in script inheritance chain.
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bool need_check = found;
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Ref<Script> base_script = source_script->get_base_script();
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while (base_script.is_valid()) {
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need_check = base_script->has_script_signal(cd.signal);
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if (!need_check) {
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break;
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}
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source_script = base_script;
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base_script = source_script->get_base_script();
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}
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class_name = source_script->get_global_name();
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}
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}
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if (!found) {
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while (!class_name.is_empty()) {
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// Search in ClassDB according to the inheritance chain.
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found = ClassDB::has_signal(class_name, cd.signal, true);
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if (found) {
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break;
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}
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class_name = ClassDB::get_parent_class(class_name);
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}
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}
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script_function_args.push_back("source:" + class_name);
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}
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for (int i = 0; i < cd.binds.size(); i++) {
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script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
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}
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@@ -1587,6 +1638,9 @@ void ConnectionsDock::update_tree() {
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if (cd.flags & CONNECT_ONE_SHOT) {
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path += " (one-shot)";
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}
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if (cd.flags & CONNECT_APPEND_SOURCE_OBJECT) {
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path += " (source)";
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}
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if (cd.unbinds > 0) {
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path += " unbinds(" + itos(cd.unbinds) + ")";
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} else if (!cd.binds.is_empty()) {
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@@ -71,6 +71,12 @@ public:
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CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(p_connection.callable.get_custom());
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if (ccb) {
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binds = ccb->get_binds();
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// The source object may already be bound, ignore it to prevent display of the source object.
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if ((flags & CONNECT_APPEND_SOURCE_OBJECT) && (source == binds[0])) {
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binds.remove_at(0);
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}
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base_callable = ccb->get_callable();
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}
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@@ -130,6 +136,7 @@ private:
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OptionButton *type_list = nullptr;
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CheckBox *deferred = nullptr;
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CheckBox *one_shot = nullptr;
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CheckBox *append_source = nullptr;
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CheckButton *advanced = nullptr;
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Vector<Control *> bind_controls;
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@@ -177,6 +184,7 @@ public:
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bool get_deferred() const;
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bool get_one_shot() const;
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bool get_append_source() const;
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bool is_editing() const;
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virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
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@@ -592,20 +592,21 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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Callable callable(cto, snames[c.method]);
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if (c.unbinds > 0) {
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callable = callable.unbind(c.unbinds);
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} else if (!c.binds.is_empty()) {
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Vector<Variant> binds;
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if (c.binds.size()) {
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binds.resize(c.binds.size());
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} else {
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Array binds;
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if (c.flags & CONNECT_APPEND_SOURCE_OBJECT) {
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binds.push_back(cfrom);
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}
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if (!c.binds.is_empty()) {
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for (int j = 0; j < c.binds.size(); j++) {
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binds.write[j] = props[c.binds[j]];
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binds.push_back(props[c.binds[j]]);
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}
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}
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const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * binds.size());
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for (int j = 0; j < binds.size(); j++) {
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argptrs[j] = &binds[j];
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if (!binds.is_empty()) {
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callable = callable.bindv(binds);
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}
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callable = callable.bindp(argptrs, binds.size());
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}
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cfrom->connect(snames[c.signal], callable, CONNECT_PERSIST | c.flags | (p_edit_state == GEN_EDIT_STATE_MAIN ? 0 : CONNECT_INHERITED));
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@@ -1079,6 +1080,12 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, HashMap<String
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CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(c.callable.get_custom());
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if (ccb) {
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binds = ccb->get_binds();
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// The source object may already be bound, ignore it to avoid saving the source object.
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if ((c.flags & CONNECT_APPEND_SOURCE_OBJECT) && (p_node == binds[0])) {
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binds.remove_at(0);
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}
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base_callable = ccb->get_callable();
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}
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