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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add a flag to make the connection automatically emit the source object.

Mainly used to improve the connection dialog.

Not implemented in `emit_signalp()`, append the source object when a PackScene is instantiated.
This commit is contained in:
Rindbee
2022-04-11 17:37:23 +08:00
committed by 风青山
parent 6c9765d87e
commit 5e2396e001
6 changed files with 95 additions and 21 deletions

View File

@@ -1924,6 +1924,7 @@ void Object::_bind_methods() {
BIND_ENUM_CONSTANT(CONNECT_PERSIST);
BIND_ENUM_CONSTANT(CONNECT_ONE_SHOT);
BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED);
BIND_ENUM_CONSTANT(CONNECT_APPEND_SOURCE_OBJECT);
}
void Object::set_deferred(const StringName &p_property, const Variant &p_value) {

View File

@@ -573,10 +573,11 @@ public:
enum ConnectFlags {
CONNECT_DEFERRED = 1,
CONNECT_PERSIST = 2, // hint for scene to save this connection
CONNECT_PERSIST = 2, // Hint for scene to save this connection.
CONNECT_ONE_SHOT = 4,
CONNECT_REFERENCE_COUNTED = 8,
CONNECT_INHERITED = 16, // Used in editor builds.
CONNECT_APPEND_SOURCE_OBJECT = 16,
CONNECT_INHERITED = 32, // Used in editor builds.
};
struct Connection {

View File

@@ -1039,5 +1039,8 @@
<constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags">
Reference-counted connections can be assigned to the same [Callable] multiple times. Each disconnection decreases the internal counter. The signal fully disconnects only when the counter reaches 0.
</constant>
<constant name="CONNECT_APPEND_SOURCE_OBJECT" value="16" enum="ConnectFlags">
The source object is automatically bound when a [PackedScene] is instantiated. If this flag bit is enabled, the source object will be appended right after the original arguments of the signal.
</constant>
</constants>
</class>

View File

@@ -46,6 +46,7 @@
#include "editor/themes/editor_scale.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
@@ -195,6 +196,8 @@ void ConnectDialog::_unbind_count_changed(double p_count) {
e->set_read_only(p_count > 0);
}
}
append_source->set_disabled(p_count > 0);
}
void ConnectDialog::_method_selected() {
@@ -626,6 +629,10 @@ bool ConnectDialog::get_one_shot() const {
return one_shot->is_pressed();
}
bool ConnectDialog::get_append_source() const {
return !append_source->is_disabled() && append_source->is_pressed();
}
/*
* Returns true if ConnectDialog is being used to edit an existing connection.
*/
@@ -667,14 +674,15 @@ void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_
_update_ok_enabled();
bool b_deferred = (p_cd.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT) == CONNECT_ONE_SHOT;
bool b_deferred = (p_cd.flags & CONNECT_DEFERRED);
bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT);
bool b_append_source = (p_cd.flags & CONNECT_APPEND_SOURCE_OBJECT);
deferred->set_pressed(b_deferred);
one_shot->set_pressed(b_oneshot);
append_source->set_pressed(b_append_source);
unbind_count->set_max(p_signal_args.size());
unbind_count->set_value(p_cd.unbinds);
_unbind_count_changed(p_cd.unbinds);
@@ -892,20 +900,23 @@ ConnectDialog::ConnectDialog() {
advanced->set_pressed(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "use_advanced_connections", false));
advanced->connect(SceneStringName(pressed), callable_mp(this, &ConnectDialog::_advanced_pressed));
HBoxContainer *hbox = memnew(HBoxContainer);
vbc_right->add_child(hbox);
FlowContainer *fc_flags = memnew(FlowContainer);
vbc_right->add_child(fc_flags);
deferred = memnew(CheckBox);
deferred->set_h_size_flags(0);
deferred->set_text(TTR("Deferred"));
deferred->set_tooltip_text(TTR("Defers the signal, storing it in a queue and only firing it at idle time."));
hbox->add_child(deferred);
fc_flags->add_child(deferred);
one_shot = memnew(CheckBox);
one_shot->set_h_size_flags(0);
one_shot->set_text(TTR("One Shot"));
one_shot->set_tooltip_text(TTR("Disconnects the signal after its first emission."));
hbox->add_child(one_shot);
fc_flags->add_child(one_shot);
append_source = memnew(CheckBox);
append_source->set_text(TTRC("Append Source"));
append_source->set_tooltip_text(TTRC("The source object is automatically sent when the signal is emitted."));
fc_flags->add_child(append_source);
cdbinds = memnew(ConnectDialogBinds);
@@ -961,7 +972,8 @@ void ConnectionsDock::_make_or_edit_connection() {
}
bool b_deferred = connect_dialog->get_deferred();
bool b_oneshot = connect_dialog->get_one_shot();
cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0);
bool b_append_source = connect_dialog->get_append_source();
cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0) | (b_append_source ? CONNECT_APPEND_SOURCE_OBJECT : 0);
// If the function is found in target's own script, check the editor setting
// to determine if the script should be opened.
@@ -1003,6 +1015,45 @@ void ConnectionsDock::_make_or_edit_connection() {
if (add_script_function_request) {
PackedStringArray script_function_args = connect_dialog->get_signal_args();
script_function_args.resize(script_function_args.size() - cd.unbinds);
// Append the source.
if (b_append_source) {
String class_name = cd.source->get_class();
bool found = false;
Ref<Script> source_script = cd.source->get_script();
if (source_script.is_valid()) {
found = source_script->has_script_signal(cd.signal);
if (found) {
// Check global name in script inheritance chain.
bool need_check = found;
Ref<Script> base_script = source_script->get_base_script();
while (base_script.is_valid()) {
need_check = base_script->has_script_signal(cd.signal);
if (!need_check) {
break;
}
source_script = base_script;
base_script = source_script->get_base_script();
}
class_name = source_script->get_global_name();
}
}
if (!found) {
while (!class_name.is_empty()) {
// Search in ClassDB according to the inheritance chain.
found = ClassDB::has_signal(class_name, cd.signal, true);
if (found) {
break;
}
class_name = ClassDB::get_parent_class(class_name);
}
}
script_function_args.push_back("source:" + class_name);
}
for (int i = 0; i < cd.binds.size(); i++) {
script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
}
@@ -1587,6 +1638,9 @@ void ConnectionsDock::update_tree() {
if (cd.flags & CONNECT_ONE_SHOT) {
path += " (one-shot)";
}
if (cd.flags & CONNECT_APPEND_SOURCE_OBJECT) {
path += " (source)";
}
if (cd.unbinds > 0) {
path += " unbinds(" + itos(cd.unbinds) + ")";
} else if (!cd.binds.is_empty()) {

View File

@@ -71,6 +71,12 @@ public:
CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(p_connection.callable.get_custom());
if (ccb) {
binds = ccb->get_binds();
// The source object may already be bound, ignore it to prevent display of the source object.
if ((flags & CONNECT_APPEND_SOURCE_OBJECT) && (source == binds[0])) {
binds.remove_at(0);
}
base_callable = ccb->get_callable();
}
@@ -130,6 +136,7 @@ private:
OptionButton *type_list = nullptr;
CheckBox *deferred = nullptr;
CheckBox *one_shot = nullptr;
CheckBox *append_source = nullptr;
CheckButton *advanced = nullptr;
Vector<Control *> bind_controls;
@@ -177,6 +184,7 @@ public:
bool get_deferred() const;
bool get_one_shot() const;
bool get_append_source() const;
bool is_editing() const;
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;

View File

@@ -592,20 +592,21 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
Callable callable(cto, snames[c.method]);
if (c.unbinds > 0) {
callable = callable.unbind(c.unbinds);
} else if (!c.binds.is_empty()) {
Vector<Variant> binds;
if (c.binds.size()) {
binds.resize(c.binds.size());
} else {
Array binds;
if (c.flags & CONNECT_APPEND_SOURCE_OBJECT) {
binds.push_back(cfrom);
}
if (!c.binds.is_empty()) {
for (int j = 0; j < c.binds.size(); j++) {
binds.write[j] = props[c.binds[j]];
binds.push_back(props[c.binds[j]]);
}
}
const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * binds.size());
for (int j = 0; j < binds.size(); j++) {
argptrs[j] = &binds[j];
if (!binds.is_empty()) {
callable = callable.bindv(binds);
}
callable = callable.bindp(argptrs, binds.size());
}
cfrom->connect(snames[c.signal], callable, CONNECT_PERSIST | c.flags | (p_edit_state == GEN_EDIT_STATE_MAIN ? 0 : CONNECT_INHERITED));
@@ -1079,6 +1080,12 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, HashMap<String
CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(c.callable.get_custom());
if (ccb) {
binds = ccb->get_binds();
// The source object may already be bound, ignore it to avoid saving the source object.
if ((c.flags & CONNECT_APPEND_SOURCE_OBJECT) && (p_node == binds[0])) {
binds.remove_at(0);
}
base_callable = ccb->get_callable();
}