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Fixed random force on vehicle wheel
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@@ -366,7 +366,7 @@ VehicleWheel::VehicleWheel() {
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engine_traction = false;
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m_steering = real_t(0.);
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//m_engineForce = real_t(0.);
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m_engineForce = real_t(0.);
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m_rotation = real_t(0.);
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m_deltaRotation = real_t(0.);
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m_brake = real_t(0.);
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