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Print the Vulkan device name in release builds too

This is important information to include in bug reports for exported
projects, and is consistent with the behavior found in the GLES3 and
GLES2 renderers in `3.x`.
This commit is contained in:
Hugo Locurcio
2021-07-31 14:30:22 +02:00
parent 20d46c5b9e
commit 5920bc32c3

View File

@@ -757,9 +757,9 @@ Error VulkanContext::_create_physical_device() {
vendor_idx++;
}
}
#ifdef DEBUG_ENABLED
print_line("Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name);
#endif
device_api_version = gpu_props.apiVersion;
err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr);