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	Core: Handle disabled class detection in ClassDB
This commit is contained in:
		@@ -11,7 +11,7 @@ def disabled_class_builder(target, source, env):
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    with methods.generated_wrapper(str(target[0])) as file:
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        for c in source[0].read():
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            if cs := c.strip():
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                file.write(f"#define ClassDB_Disable_{cs} 1\n")
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                file.write(f"class {cs}; template <> struct is_class_enabled<{cs}> : std::false_type {{}};\n")
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# Generate version info
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@@ -41,6 +41,24 @@
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#include <type_traits>
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template <typename T, typename = void>
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struct is_class_enabled;
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template <>
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struct is_class_enabled<Object> : std::true_type {};
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template <typename T>
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struct is_class_enabled<T, std::enable_if_t<std::is_base_of_v<Object, T>>> {
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	static constexpr bool value = is_class_enabled<typename T::super_type>::value;
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};
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template <typename T>
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inline constexpr bool is_class_enabled_v = is_class_enabled<T>::value;
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#define GD_IS_CLASS_ENABLED(m_class) is_class_enabled_v<m_class>
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#include "core/disabled_classes.gen.h"
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#define DEFVAL(m_defval) (m_defval)
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#define DEFVAL_ARRAY DEFVAL(ClassDB::default_array_arg)
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@@ -551,25 +569,24 @@ public:
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#endif // DEBUG_ENABLED
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#define GDREGISTER_CLASS(m_class)             \
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	if (m_class::_class_is_enabled) {         \
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		::ClassDB::register_class<m_class>(); \
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#define GDREGISTER_CLASS(m_class)                 \
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	if constexpr (GD_IS_CLASS_ENABLED(m_class)) { \
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		::ClassDB::register_class<m_class>();     \
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	}
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#define GDREGISTER_VIRTUAL_CLASS(m_class)         \
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	if (m_class::_class_is_enabled) {             \
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	if constexpr (GD_IS_CLASS_ENABLED(m_class)) { \
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		::ClassDB::register_class<m_class>(true); \
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	}
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#define GDREGISTER_ABSTRACT_CLASS(m_class)             \
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	if (m_class::_class_is_enabled) {                  \
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	if constexpr (GD_IS_CLASS_ENABLED(m_class)) {      \
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		::ClassDB::register_abstract_class<m_class>(); \
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	}
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#define GDREGISTER_INTERNAL_CLASS(m_class)             \
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	if (m_class::_class_is_enabled) {                  \
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	if constexpr (GD_IS_CLASS_ENABLED(m_class)) {      \
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		::ClassDB::register_internal_class<m_class>(); \
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	}
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#define GDREGISTER_RUNTIME_CLASS(m_class)             \
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	if (m_class::_class_is_enabled) {                 \
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	if constexpr (GD_IS_CLASS_ENABLED(m_class)) {     \
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		::ClassDB::register_runtime_class<m_class>(); \
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	}
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@@ -30,7 +30,6 @@
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#pragma once
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#include "core/disabled_classes.gen.h"
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#include "core/extension/gdextension_interface.h"
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#include "core/object/message_queue.h"
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#include "core/object/object_id.h"
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@@ -135,9 +134,6 @@ enum PropertyUsageFlags {
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	PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
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};
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// Respective values are defined by disabled_classes.gen.h
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#define GD_IS_CLASS_ENABLED(m_class) m_class::_class_is_enabled
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#define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
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#define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter))
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#define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, StringName(m_setter), StringName(m_getter), m_index)
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@@ -498,7 +494,6 @@ private:
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	friend class ::ClassDB;                                                                                                                 \
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                                                                                                                                            \
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public:                                                                                                                                     \
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	static constexpr bool _class_is_enabled = !bool(GD_IS_DEFINED(ClassDB_Disable_##m_class)) && m_inherits::_class_is_enabled;             \
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	virtual const StringName *_get_class_namev() const override {                                                                           \
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		return &get_class_static();                                                                                                         \
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	}                                                                                                                                       \
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@@ -786,8 +781,6 @@ public: // Should be protected, but bug in clang++.
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	_FORCE_INLINE_ static void register_custom_data_to_otdb() {}
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public:
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	static constexpr bool _class_is_enabled = true;
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	void notify_property_list_changed();
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	static void *get_class_ptr_static() {
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@@ -140,7 +140,7 @@ void register_core_types() {
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	CoreStringNames::create();
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	if (GD_IS_CLASS_ENABLED(Translation)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Translation)) {
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		resource_format_po.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_format_po);
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	}
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@@ -156,7 +156,7 @@ void register_core_types() {
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	resource_format_importer_saver.instantiate();
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	ResourceSaver::add_resource_format_saver(resource_format_importer_saver);
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	if (GD_IS_CLASS_ENABLED(Image)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Image)) {
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		resource_format_image.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_format_image);
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	}
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@@ -226,7 +226,7 @@ void register_core_types() {
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	ClassDB::register_custom_instance_class<PacketPeerDTLS>();
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	ClassDB::register_custom_instance_class<DTLSServer>();
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	if (GD_IS_CLASS_ENABLED(Crypto)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Crypto)) {
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		resource_format_saver_crypto.instantiate();
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		ResourceSaver::add_resource_format_saver(resource_format_saver_crypto);
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@@ -234,7 +234,7 @@ void register_core_types() {
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		ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
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	}
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	if (GD_IS_CLASS_ENABLED(JSON)) {
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	if constexpr (GD_IS_CLASS_ENABLED(JSON)) {
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		resource_saver_json.instantiate();
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		ResourceSaver::add_resource_format_saver(resource_saver_json);
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@@ -292,7 +292,7 @@ void register_core_types() {
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	gdextension_manager = memnew(GDExtensionManager);
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	if (GD_IS_CLASS_ENABLED(GDExtension)) {
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	if constexpr (GD_IS_CLASS_ENABLED(GDExtension)) {
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		resource_loader_gdextension.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_loader_gdextension);
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	}
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@@ -426,7 +426,7 @@ void unregister_core_types() {
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		memdelete(ip);
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	}
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	if (GD_IS_CLASS_ENABLED(Image)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Image)) {
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		ResourceLoader::remove_resource_format_loader(resource_format_image);
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		resource_format_image.unref();
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	}
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@@ -443,12 +443,12 @@ void unregister_core_types() {
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	ResourceSaver::remove_resource_format_saver(resource_format_importer_saver);
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	resource_format_importer_saver.unref();
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	if (GD_IS_CLASS_ENABLED(Translation)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Translation)) {
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		ResourceLoader::remove_resource_format_loader(resource_format_po);
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		resource_format_po.unref();
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	}
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	if (GD_IS_CLASS_ENABLED(Crypto)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Crypto)) {
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		ResourceSaver::remove_resource_format_saver(resource_format_saver_crypto);
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		resource_format_saver_crypto.unref();
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@@ -456,7 +456,7 @@ void unregister_core_types() {
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		resource_format_loader_crypto.unref();
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	}
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	if (GD_IS_CLASS_ENABLED(JSON)) {
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	if constexpr (GD_IS_CLASS_ENABLED(JSON)) {
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		ResourceSaver::remove_resource_format_saver(resource_saver_json);
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		resource_saver_json.unref();
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@@ -464,7 +464,7 @@ void unregister_core_types() {
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		resource_loader_json.unref();
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	}
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	if (GD_IS_CLASS_ENABLED(GDExtension)) {
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	if constexpr (GD_IS_CLASS_ENABLED(GDExtension)) {
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		ResourceLoader::remove_resource_format_loader(resource_loader_gdextension);
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		resource_loader_gdextension.unref();
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	}
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@@ -45,7 +45,7 @@ void initialize_dds_module(ModuleInitializationLevel p_level) {
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	Image::save_dds_func = save_dds;
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	Image::save_dds_buffer_func = save_dds_buffer;
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	if (GD_IS_CLASS_ENABLED(Texture)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Texture)) {
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		resource_loader_dds.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_loader_dds);
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	}
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@@ -56,7 +56,7 @@ void uninitialize_dds_module(ModuleInitializationLevel p_level) {
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		return;
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	}
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	if (GD_IS_CLASS_ENABLED(Texture)) {
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	if constexpr (GD_IS_CLASS_ENABLED(Texture)) {
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		ResourceLoader::remove_resource_format_loader(resource_loader_dds);
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		resource_loader_dds.unref();
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	}
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@@ -70,7 +70,7 @@ static Node *gltf_import(const String &p_file) {
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	// Once editor import convert pngs to ctex, we will need to load it as ctex resource.
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	Ref<ResourceFormatLoaderCompressedTexture2D> resource_loader_stream_texture;
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	if (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
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	if constexpr (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
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		resource_loader_stream_texture.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
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	}
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@@ -108,7 +108,7 @@ static Node *gltf_import(const String &p_file) {
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	ResourceImporterScene::remove_scene_importer(import_gltf);
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	ResourceFormatImporter::get_singleton()->remove_importer(import_texture);
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	if (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
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	if constexpr (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
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		ResourceLoader::remove_resource_format_loader(resource_loader_stream_texture);
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		resource_loader_stream_texture.unref();
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	}
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@@ -39,7 +39,7 @@ static MovieWriterMJPEG *writer_mjpeg = nullptr;
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void initialize_jpg_module(ModuleInitializationLevel p_level) {
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	switch (p_level) {
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		case MODULE_INITIALIZATION_LEVEL_SERVERS: {
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			if (GD_IS_CLASS_ENABLED(MovieWriterMJPEG)) {
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			if constexpr (GD_IS_CLASS_ENABLED(MovieWriterMJPEG)) {
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				writer_mjpeg = memnew(MovieWriterMJPEG);
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				MovieWriter::add_writer(writer_mjpeg);
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			}
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@@ -63,7 +63,7 @@ void uninitialize_jpg_module(ModuleInitializationLevel p_level) {
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		} break;
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		case MODULE_INITIALIZATION_LEVEL_SERVERS: {
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			if (GD_IS_CLASS_ENABLED(MovieWriterMJPEG)) {
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			if constexpr (GD_IS_CLASS_ENABLED(MovieWriterMJPEG)) {
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				memdelete(writer_mjpeg);
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			}
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		} break;
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@@ -41,7 +41,7 @@ void initialize_ktx_module(ModuleInitializationLevel p_level) {
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		return;
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	}
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	if (GD_IS_CLASS_ENABLED(ImageTexture)) {
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	if constexpr (GD_IS_CLASS_ENABLED(ImageTexture)) {
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		resource_loader_ktx.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_loader_ktx);
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	}
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@@ -52,7 +52,7 @@ void uninitialize_ktx_module(ModuleInitializationLevel p_level) {
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		return;
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	}
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	if (GD_IS_CLASS_ENABLED(ImageTexture)) {
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	if constexpr (GD_IS_CLASS_ENABLED(ImageTexture)) {
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		ResourceLoader::remove_resource_format_loader(resource_loader_ktx);
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		resource_loader_ktx.unref();
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		||||
	}
 | 
			
		||||
 
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@@ -53,7 +53,7 @@ void initialize_mono_module(ModuleInitializationLevel p_level) {
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	script_language_cs->set_language_index(ScriptServer::get_language_count());
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	ScriptServer::register_language(script_language_cs);
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	if (GD_IS_CLASS_ENABLED(CSharpScript)) {
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	if constexpr (GD_IS_CLASS_ENABLED(CSharpScript)) {
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		resource_loader_cs.instantiate();
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		ResourceLoader::add_resource_format_loader(resource_loader_cs);
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		||||
		resource_saver_cs.instantiate();
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		||||
@@ -72,7 +72,7 @@ void uninitialize_mono_module(ModuleInitializationLevel p_level) {
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		||||
		memdelete(script_language_cs);
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		||||
	}
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		||||
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		||||
	if (GD_IS_CLASS_ENABLED(CSharpScript)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(CSharpScript)) {
 | 
			
		||||
		ResourceLoader::remove_resource_format_loader(resource_loader_cs);
 | 
			
		||||
		resource_loader_cs.unref();
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		||||
		ResourceSaver::remove_resource_format_saver(resource_saver_cs);
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		||||
 
 | 
			
		||||
@@ -48,7 +48,7 @@ void initialize_multiplayer_module(ModuleInitializationLevel p_level) {
 | 
			
		||||
		GDREGISTER_CLASS(MultiplayerSynchronizer);
 | 
			
		||||
		GDREGISTER_CLASS(OfflineMultiplayerPeer);
 | 
			
		||||
		GDREGISTER_CLASS(SceneMultiplayer);
 | 
			
		||||
		if (GD_IS_CLASS_ENABLED(MultiplayerAPI)) {
 | 
			
		||||
		if constexpr (GD_IS_CLASS_ENABLED(MultiplayerAPI)) {
 | 
			
		||||
			MultiplayerAPI::set_default_interface("SceneMultiplayer");
 | 
			
		||||
			MultiplayerDebugger::initialize();
 | 
			
		||||
		}
 | 
			
		||||
@@ -61,7 +61,7 @@ void initialize_multiplayer_module(ModuleInitializationLevel p_level) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void uninitialize_multiplayer_module(ModuleInitializationLevel p_level) {
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(MultiplayerAPI)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(MultiplayerAPI)) {
 | 
			
		||||
		MultiplayerDebugger::deinitialize();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -45,7 +45,7 @@ void initialize_theora_module(ModuleInitializationLevel p_level) {
 | 
			
		||||
	switch (p_level) {
 | 
			
		||||
		case MODULE_INITIALIZATION_LEVEL_SERVERS: {
 | 
			
		||||
#ifdef TOOLS_ENABLED
 | 
			
		||||
			if (GD_IS_CLASS_ENABLED(MovieWriterOGV)) {
 | 
			
		||||
			if constexpr (GD_IS_CLASS_ENABLED(MovieWriterOGV)) {
 | 
			
		||||
				writer_ogv = memnew(MovieWriterOGV);
 | 
			
		||||
				MovieWriter::add_writer(writer_ogv);
 | 
			
		||||
			}
 | 
			
		||||
@@ -71,7 +71,7 @@ void uninitialize_theora_module(ModuleInitializationLevel p_level) {
 | 
			
		||||
 | 
			
		||||
		case MODULE_INITIALIZATION_LEVEL_SERVERS: {
 | 
			
		||||
#ifdef TOOLS_ENABLED
 | 
			
		||||
			if (GD_IS_CLASS_ENABLED(MovieWriterOGV)) {
 | 
			
		||||
			if constexpr (GD_IS_CLASS_ENABLED(MovieWriterOGV)) {
 | 
			
		||||
				memdelete(writer_ogv);
 | 
			
		||||
			}
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -371,17 +371,17 @@ void register_scene_types() {
 | 
			
		||||
 | 
			
		||||
	Node::init_node_hrcr();
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
 | 
			
		||||
		resource_loader_stream_texture.instantiate();
 | 
			
		||||
		ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(TextureLayered)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(TextureLayered)) {
 | 
			
		||||
		resource_loader_texture_layered.instantiate();
 | 
			
		||||
		ResourceLoader::add_resource_format_loader(resource_loader_texture_layered);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(Texture3D)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(Texture3D)) {
 | 
			
		||||
		resource_loader_texture_3d.instantiate();
 | 
			
		||||
		ResourceLoader::add_resource_format_loader(resource_loader_texture_3d);
 | 
			
		||||
	}
 | 
			
		||||
@@ -392,7 +392,7 @@ void register_scene_types() {
 | 
			
		||||
	resource_loader_text.instantiate();
 | 
			
		||||
	ResourceLoader::add_resource_format_loader(resource_loader_text, true);
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(Shader)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(Shader)) {
 | 
			
		||||
		resource_saver_shader.instantiate();
 | 
			
		||||
		ResourceSaver::add_resource_format_saver(resource_saver_shader, true);
 | 
			
		||||
 | 
			
		||||
@@ -400,7 +400,7 @@ void register_scene_types() {
 | 
			
		||||
		ResourceLoader::add_resource_format_loader(resource_loader_shader, true);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(ShaderInclude)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(ShaderInclude)) {
 | 
			
		||||
		resource_saver_shader_include.instantiate();
 | 
			
		||||
		ResourceSaver::add_resource_format_saver(resource_saver_shader_include, true);
 | 
			
		||||
 | 
			
		||||
@@ -1390,17 +1390,17 @@ void unregister_scene_types() {
 | 
			
		||||
 | 
			
		||||
	SceneDebugger::deinitialize();
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(TextureLayered)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(TextureLayered)) {
 | 
			
		||||
		ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered);
 | 
			
		||||
		resource_loader_texture_layered.unref();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(Texture3D)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(Texture3D)) {
 | 
			
		||||
		ResourceLoader::remove_resource_format_loader(resource_loader_texture_3d);
 | 
			
		||||
		resource_loader_texture_3d.unref();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(CompressedTexture2D)) {
 | 
			
		||||
		ResourceLoader::remove_resource_format_loader(resource_loader_stream_texture);
 | 
			
		||||
		resource_loader_stream_texture.unref();
 | 
			
		||||
	}
 | 
			
		||||
@@ -1411,7 +1411,7 @@ void unregister_scene_types() {
 | 
			
		||||
	ResourceLoader::remove_resource_format_loader(resource_loader_text);
 | 
			
		||||
	resource_loader_text.unref();
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(Shader)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(Shader)) {
 | 
			
		||||
		ResourceSaver::remove_resource_format_saver(resource_saver_shader);
 | 
			
		||||
		resource_saver_shader.unref();
 | 
			
		||||
 | 
			
		||||
@@ -1419,7 +1419,7 @@ void unregister_scene_types() {
 | 
			
		||||
		resource_loader_shader.unref();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(ShaderInclude)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(ShaderInclude)) {
 | 
			
		||||
		ResourceSaver::remove_resource_format_saver(resource_saver_shader_include);
 | 
			
		||||
		resource_saver_shader_include.unref();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -344,7 +344,7 @@ void register_server_types() {
 | 
			
		||||
	GDREGISTER_ABSTRACT_CLASS(XRTracker);
 | 
			
		||||
#endif // XR_DISABLED
 | 
			
		||||
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(MovieWriterPNGWAV)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(MovieWriterPNGWAV)) {
 | 
			
		||||
		writer_pngwav = memnew(MovieWriterPNGWAV);
 | 
			
		||||
		MovieWriter::add_writer(writer_pngwav);
 | 
			
		||||
	}
 | 
			
		||||
@@ -357,7 +357,7 @@ void unregister_server_types() {
 | 
			
		||||
 | 
			
		||||
	ServersDebugger::deinitialize();
 | 
			
		||||
	memdelete(shader_types);
 | 
			
		||||
	if (GD_IS_CLASS_ENABLED(MovieWriterPNGWAV)) {
 | 
			
		||||
	if constexpr (GD_IS_CLASS_ENABLED(MovieWriterPNGWAV)) {
 | 
			
		||||
		memdelete(writer_pngwav);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user