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Merge pull request #73897 from TheSecondReal0/camera-line-width

Draw Camera2D outlines as 2 point primitives instead of 4 (consistent with how origin is drawn in 2D editor)
This commit is contained in:
Yuri Sizov
2023-03-25 13:49:12 +01:00
committed by GitHub

View File

@@ -278,7 +278,7 @@ void Camera2D::_notification(int p_what) {
if (screen_drawing_enabled) {
Color area_axis_color(1, 0.4, 1, 0.63);
real_t area_axis_width = 1;
real_t area_axis_width = -1;
if (is_current()) {
area_axis_width = 3;
}
@@ -302,7 +302,7 @@ void Camera2D::_notification(int p_what) {
if (limit_drawing_enabled) {
Color limit_drawing_color(1, 1, 0.25, 0.63);
real_t limit_drawing_width = 1;
real_t limit_drawing_width = -1;
if (is_current()) {
limit_drawing_width = 3;
}
@@ -323,7 +323,7 @@ void Camera2D::_notification(int p_what) {
if (margin_drawing_enabled) {
Color margin_drawing_color(0.25, 1, 1, 0.63);
real_t margin_drawing_width = 1;
real_t margin_drawing_width = -1;
if (is_current()) {
margin_drawing_width = 3;
}